A .Noise
B .Optimize
C .Meshsmooth
D .Taper
[单选题]在场景中打开和关闭对象的关联显示的命令是()。A . Views/Show DependenciesB . Views/Show Transform GizmoC . Views/Show BackgroundD . Views/Show Key Times
[单选题]在场景中,打开和关闭对象的关联显示的命令是()。A . Views/Show DependenciesB . Views/Show Transform GizmoC . Views/Show BackgroundD . Views/Show Key Time
[单选题]要改变场景中对象的度量单位制,应选择()命令。A . Customize/PreferencesB . Views/Update During DragC . Customize/Units SetupD . Customize UI
[单选题]要改变场景中对象的度量单位制,应选择( )命令。A.Customize/PreferencesB.Views/Update During Spinne
[单选题]要改变场景中对象的度量单位制,应选择( )命令。A.Customize/PreferencesB.Views/Update During Spinne
[单选题]在场景中,打开和关闭对象的变换坐标系统的命令是()。A . Views/Viewport BackgroundB . Views/Show Transform GizmoC . Views/Match Camera to ViewD . Views/Show Key Time
[单选题]在场景中,打开和关闭对象的变换坐标系的命令是( )。A.Views/Viewport BackgroundB.Views/Show Transform
[单选题]在场景中,打开和关闭对象的变换坐标系的命令是( )。A.Views/Viewport BackgroundB.Views/Show Transform
[单选题]下图中,能使对象以相同的间距分布的命令是哪个()A . BB . AC . ED . D
[单选题]下列哪个对象不能直接使用面域命令()。A.正好封闭的直线B.矩形C.椭圆